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3D images from time-of-flight cameras may suffer from false depth readings caused by light scattering. In order to reduce such scattering artifacts, a scattering compensation procedure is proposed. First, scattering is analysed and expressed as a linear transform of a complex image. Then, a simple scattering model is formulated. Assuming a space invariant point spread function as a model for the scattering leads to a solution in a form of a deconvolution scheme whose computational feasibility and practical applicability are further discussed in this paper.
Mure-Dubois et al. (Mon,) studied this question.
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