Instead of designing for accessibility from the start of a software development project, a common procedure is to consider a substantial group of potential users only when the artifact is almost completed. In particular, the domain of accessible cross-platform mobile apps has only received limited attention by research and practitioners. In this work, we set out to tackle mobile accessibility by identifying distinctive challenges, requirements, and solution techniques for mobile apps in contrast to established web development. Furthermore, a model-driven approach that integrates accessibility concerns into the development of cross-platform mobile apps is presented. To highlight the applicability of the proposed approach, parts of mobile prototypes accessible to visually impaired people were built based on the enhanced MD2 framework.
No takes yet. Share an insight, caveat, or question.
Rieger et al. (2020) studied this question.
Synapse has enriched one closely related paper. Consider it for comparative context: