Mimesis is a primitive learning framework and origins of human intelligence. We have developed a behavior acquisition and understanding system based on the mimesis. This system is able to abstract observed others' behaviors into conceptual symbols, to recognize others' behavior using the primitive symbols, and to generate self motion patterns using the primitive symbols. In this paper, we mention the integration of mimesis loop which is the acquisition and development system based on mimesis, and confirmation of the feasibility against whole body motions on virtual humanoids.
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Inamura et al. (2002) studied this question.
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