A power system is a collection of individual components that compete for system resources. This paper presents a game theoretic approach to the control decision process of individual sources and loads in small-scale and dc power systems. Framing the power system as a game between players facilitates the definition of individual objectives, which adds modularity and adaptability. The proposed methodology enhances the reliability and robustness of the system by avoiding the need for a central or supervisory control. It is also a way to integrate and combine supply and demand side management into a single approach. Examples are presented that use a simple nine bus dc power system to demonstrate the proposed method for various scenarios and player formulations.
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Weaver et al. (2009) studied this question.
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