360-degree videos are becoming increasingly popular on commercial platforms. In this position paper, we propose a holistic research agenda aiming at improving the performance, resource utilization efficiency, and users' quality of experience (QoE) for 360° video streaming on commodity mobile devices. Based on a Field-of-View (FoV) guided approach that fetches only portions of a scene that users will see, our proposed research includes the following: robust video rate adaptation with incremental chunk upgrading, big-data-assisted head movement prediction and rate adaptation, novel support for multipath streaming, and enhancements to live 360° video broadcast. We also show preliminary results demonstrating promising performance of our proof-of-concept 360° video streaming system on which our proposed research are being prototyped, integrated, and evaluated.
No takes yet. Share an insight, caveat, or question.
Liu et al. (2017) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: