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Virtual and augmented reality have been around for a long time, but for most people they are movie fantasies. Very few people outside a few research labs have worked with or experienced these systems for themselves. On the other hand, interactive 3D graphics applications are ubiquitous, mostly in the form of games. More and more people are working in animation and games, creating models and programs for interactive 3D applications on standard monitors.
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Behr et al. (2008) studied this question.
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