Acoustic room modeling has several applications. Recent results using large microphone arrays show good performance, and are helpful in many applications. For example, when designing a better acoustic treatment for a concert hall, these large arrays can be used to help map the acoustic environment and aid in the design. However, in real-time applications - including de-reverberation, sound source localization, speech enhancement and 3D audio - it is desirable to model the room with existing small arrays and existing loudspeakers. In this paper we propose a novel room modeling algorithm, which uses a constrained room model and ℓ 1 -regularized least-squares to achieve good estimation of room geometry. We present experimental results on both real and synthetic data.
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Ba et al. (2010) studied this question.
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