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Evaluates new voxel-based approach for point cloud learning, suggesting improved efficiency.
The Masked Autoencoder (MAE)-based approach for self-supervised point cloud learning has demonstrated strong feature extraction capabilities but encounters several challenges. Most MAE methods rely on Farthest Point Sampling (FPS) and K-Nearest Neighbors (KNN) for partitioning point clouds, which is time-consuming and can result in redundant information due to overlapping patches. To address these issues, we introduce the Global Masked Autoencoder (GMAE), which leverages voxel-based global shapes at various resolutions as tokens instead of local patches. This approach mitigates redundancy and reduces computational time associated with local patch partitioning in MAE. Further building on this, we propose VP-GMAE, a self-supervised point cloud model that reconstructs masked voxel features at multiple scales as a pretext task. VP-GMAE incorporates a channel expansion module to standardize the number of channels across different voxel scales, facilitating their simultaneous input into the encoder. We pre-train VP-GMAE on the ShapeNet dataset and fine-tune it on ModelNet40 and ScanObjectNN, evaluating its performance across object classification, few-shot classification, and part segmentation tasks. The code for VP-GMAE will be available at https://github.com/NWUzhouwei/VP-GMAE.
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Zhou et al. (2024) studied this question.
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