Ocelot is a dynamic compilation framework designed to map the explicitly data parallel execution model used by NVIDIA CUDA applications onto diverse multithreaded platforms. Ocelot includes a dynamic binary translator from Parallel Thread eXecution ISA (PTX) to many-core processors that leverages the Low Level Virtual Machine (LLVM) code generator to target x86 and other ISAs. The dynamic compiler is able to execute existing CUDA binaries without recompilation from source and supports switching between execution on an NVIDIA GPU and a many-core CPU at runtime. It has been validated against over 130 applications taken from the CUDA SDK, the UIUC Parboil benchmarks [1], the Virginia Rodinia benchmarks [2], the GPU-VSIPL signal and image processing library [3], the Thrust library [4], and several domain specific applications.
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Diamos et al. (2010) studied this question.
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