Virtual Reality has become popularly pervasive among people in the digital society. The prevalent availability and usefulness of VR lend facilitations to diverse disciplines, especially medicine. The current study developed a Virtual Reality (VR) anatomical vocabulary learning program. The anatomical contents were developed by using three-dimensional (3D) and game-engine softwares. The developed program was operated on a high-performance personal computer and presented to the participants through fully immersive VR gears: head-mounted display and sensory handheld remote controls. The effectiveness of the program system and usage satisfaction were examined by medical and VR experts, and thirty health practitioners. The system program was assessed to be at a highest level (x = 4.65). The operating system and satisfaction were highly rated (x = 4.57). The results indicated that the program development in the study is practical and applicable to educational training and future research.
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Yossatorn et al. (2019) studied this question.
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