The v*-planning algorithm is generalized to handle finite memory obstacle dynamics. A sufficiently long observation sequence of obstacle dynamics is algorithmically compressed via symbolic dynamic filtering to obtain a probabilistic finite state model which is subsequently integrated with the navigation automaton to generate an overall model reflecting both navigation constraints and obstacle dynamics. A v*-based solution then yields a deterministic plan that maximizes the difference of the probabilities of reaching the goal and of hitting an obstacle. The approach is validated by simulated solution of dynamic mazes.
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Chattopadhyay et al. (2009) studied this question.