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This paper describes a method to register a moving (principal) camera, given a set of fully calibrated static cameras (witnesses) viewing a dynamic scene, a common scenario in broadcasting and film production. Our ultimate aim is to equip the existing free-viewpoint video algorithms with the ability to exploit any available moving cameras in generic dynamic scenes, and to facilitate 3D content production by augmented reality and stereoscopic rendering.
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İmre et al. (2010) studied this question.
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