Batik is a form of visual art on textile materials produced using traditional drawing techniques originating from Indonesia. For the Javanese, batik is a traditional cloth integral to their cultural identity. Visuals on ornaments of batik cloths illustrate the life sayings and values upon which the life of the community is laid. The study focuses on identifying the values found in Indonesian batik ornaments which are adapted as visual content on the Nitiki game. The findings are then used to reconstruct the values that represent the real batik culture. This study employs the qualitative descriptive method by collecting dozens of batik ornaments on the Nitiki game, exploring the values mentioned in literature, sorting out the dominant values, and reconstructing them. The findings suggest that the values found in Indonesian batik ornaments in the Nitiki game clearly show the patterns of how traditional culture of batik survives and thrives in Indonesian society, as well as show the flexibility of batik against the current development of modern culture, including its integration as culture-based content in interactive media. This study contributes to the dissertation research on aesthetical interaction in cultural content-based game.
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Tresnadi et al. (2015) studied this question.