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In this paper, we propose a method for locating 3D position of a soccer ball from monocular image sequence of soccer games. Toward this goal, we adopted ground-model-to-image transformation together with physics-based approach, that a ball follows the parabolic trajectory in the air. By using the transformation the heights of a ball can be easily calculated using simple triangular geometric relations given the start and the end position of the ball on the ground. Here the heights of a ball are determined in terms of a player's height. Even if the end position of a ball is not given on the ground due to kicking or heading of a falling ball before it touches the ground, the most probable trajectory can be determined by searching based on the physical fact that the ball follows a parabolic trajectory in the air. We have tested and experimented with a real image sequence the results of which seem promising.
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Kim et al. (2002) studied this question.
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