We present a system that allows users to interactively control a 3D model of themselves at home using a commodity depth camera. It augments the model with virtual clothes that can be downloaded. As a result, users can enjoy a private, virtual try-on experience in their own homes. As a prerequisite, the user needs to enter or pass through a multi-camera setup that captures him or her in a fraction of a second. From the captured data, a 3D model is created. The model is transmitted to the user's home system to serve as a realistic avatar for the virtual try-on application. The system provides free-viewpoint high quality rendering with smooth animations and correct occlusion, and therefore improves the state of the art in terms of quality. It utilizes cheap hardware and therefore is affordable for and accessible to a wide audience.
No takes yet. Share an insight, caveat, or question.
Hauswiesner et al. (2011) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: