Rectangular digital mazes can be constructed by algorithms automatically. However, visual aesthetics such as the shapes and structures of mazes can’t be created gracefully due to the mechanic characteristics of algorithms. This study proposed a method to combine the maze generation algorithm and the graph patterns designed by designers, in order to make mazes can be constructed not only automatically but also creatively.
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Wen‐Shou Chou (2016) studied this question.
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