A computational model of two important types of soccer kicks, the free kick and the corner kick, is developed with the goal of determining the success rate for each type of kick. What is meant by ‘success rate’ is the probability of getting an unassisted goal via a free kick and the probability of having a corner kick reach an optimum location so that a teammate’s chance of scoring a goal is increased. Success rates are determined through the use of four-dimensional parameter space volumes. A one-in-ten success rate is found for the free kick while the corner-kick success rate is found to be one in four.
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Cook et al. (2006) studied this question.
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