Study investigates the effect of interactive materials on engineering students’ confidence and performance, indicating mixed outcomes.
This study investigated the impact of interactive course materials on engineering students’ confidence and self-efficacy in problem-solving within a retention-critical materials science course. The research assessed students’ attitudes, beliefs, and academic performance for 218 sophomore-level engineering students across four academic terms at a rural university, employing a 13-question Likert scale instrument administered at six checkpoints throughout each term. The research hypothesised that engagement with interactive content would positively influence problem-solving self-efficacy, enhance confidence levels, and improve academic achievement. Overall, findings revealed that students’ problem-solving self-efficacy did not conclusively increase or decrease when utilising the interactive web-native textbook. These results provide empirical evidence regarding the efficacy of interactive digital learning resources that does not conclusively increase or decrease student learning experiences, academic performance, and self-efficacy development in engineering education, with important implications for inclusive pedagogical practice.
No takes yet. Share an insight, caveat, or question.
Fogg et al. (2026) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: