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Speckle generation is an inherent problem of holography. A speckle-reduction technique employing a time-multiplexing method is proposed. Object points constituting a reconstructed image are divided into multiple object point groups consisting of sparse object points, and the object point groups are displayed time sequentially. The sparseness and temporal summation enable the suppression of speckle generation. The object point group is decomposed into multiple bit planes to represent the grayscale of object points, and binary holograms are generated from the bit plane patterns by using a half-zone plate technique. The binary holograms are displayed by a high-speed spatial light modulator.
Takaki et al. (Tue,) studied this question.