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Importance sampling can significantly reduce simulation run time in estimating the bit error probability of digital systems if a suitable procedure is used. Various aspects of optimum and suboptimum biasing procedures are considered. It is shown that the strict optimum does not lead to a realistic procedure. An examination is made of the suboptimal variations that can be implemented reasonably; in one variation, it is found that for a linear system, the biasing scheme should have a time-varying mean proportional to the impulse response. Aspects of implementation are also discussed.>
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Wolfe et al. (1990) studied this question.
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