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In this paper, we draw an analogy to a field which has a great deal in common with computer vision. This field is that of biometric technologies, which attempt to generate computer models of humans' appearance or behavior with a view to reliable personal identification. Computer graphics, in its turn, can be likened to biometric synthesis - rendering biometric phenomena from their corresponding computer models. For example, we could generate a synthetic face from its corresponding computer model. Such a model could include muscular dynamics to model the full gamut of human emotions conveyed by facial expressions
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Yanushkevich et al. (2007) studied this question.
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