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This study proposes a computational human decision-making model that handles emotion-induced behaviour. The proposed model can determine a rational or irrational action according to a probability distribution obtained by mixing an optimal policy of a partially observable Markov decision process and an evolved probability distribution by novel dynamics of emotions. Emotion dynamics with consecutive negative observations cause emotion-induced irrational behaviours. We clarify the conditions, via two theorems, that the proposed model computes rational and irrational actions in terms of some model parameters. A numerical example based on Japanese court records is used to confirm that the proposed model imitates the human decision-making process. Moreover, we discuss the possibility of preventive measures for avoiding the murder case scenario. This study shows that if the traits of a decision maker can be modelled, the proposed model can support human interactions to avoid an emotion-driven murder case scenario.
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Iinuma et al. (2021) studied this question.
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