A game called Black Box is a useful tool for introducing various features of scientific reasoning to introductory research methods classes. The rules of the game are straightforward and it uses little time, thus allowing a real-time demonstration of processes such as induction and deduction. Instructors can also make other analogies between aspects of the game and various concepts commonly mentioned in discussions of scientific reasoning, such as serendipity or falsification.
No takes yet. Share an insight, caveat, or question.
Michael A. Stadler (1998) studied this question.
Synapse has enriched 5 related papers. Consider them for comparative context: