In order to perform virtual reality fitting of a garment through the Internet, an effective method of three-dimensional (3-D) garment modeling is developed. The garment is simulated using a 3-D quadrangular mesh based on a mass– spring system. To demonstrate the dynamical draping behavior of particular woven fabrics, the material properties adopted in the simulation, including tensile, shear, and bending, were measured using the Kawabata system. In animating the garment, a method of minimal enclosure was introduced to facilitate fast and reliable detection of cloth–body and cloth–cloth collisions.
No takes yet. Share an insight, caveat, or question.
Ji et al. (2006) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: