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This research study determined the effectiveness of educational games in language learning of Grade 8 students in English. In this study, the researcher used quantitative methods with descriptive approach as its research design. The respondents of the study were the forty-eight (48) Grade 8 students of Saint Benilde International School SY 2020-2021. They were selected to comprise the sample using the purposive sample technique. Findings revealed a significant relationship between the level of effectiveness of educational games in language learning and the Grade 8 students' performance as shown in the probability value of .044 which is less than the level significance .05; thus, the null hypothesis is rejected. Therefore, a compendium of educational games that can be used as learning tools in English must be developed. Educational games are very effective in the teaching and learning of language to Grade 8 students; that the teachers had a different perspective of the effectiveness of educational games in language teaching: they are more convinced that the games help improve the language skills of the students. The students, on the other hand, are a little apprehensive in totally accepting the use of games in language learning for they consider games as activities done for fun and entertainment and have not yet taken them as a serious part of their academics; that the tools teachers use in language teaching affect the performance of their students; the more interactive and fun the tools are, the better the students learn; and that a compendium of educational game that can be used as learning tools in English has been developed and ready for dissemination.
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Alcanse et al. (2021) studied this question.
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