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Experimental interface shows effective budget distribution in a Blotto game with numerous items, suggesting flexibility for broader applications.
We propose an experimental interface designed to elicit the distribution of a budget of resources over a very large number of items. The interface has two related innovations. First, it asks participants to indicate how they allocate the resources by drawing a curve over a stylized representation of the many items. Second, because the curve represents relative, rather than absolute, levels of resources, it remains visually stable when a participant revises any specific allocation, while the program automatically enforces the budget constraint. We describe the application of the interface to a Blotto game with more than 200 items, but the approach can be adapted flexibly to general problems of resource allocations over many items, under a budget constraint.
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Casella et al. (2026) studied this question.
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