Background: This study implemented an algorithm geometrically interpolating a given polygon using uniform B-splines with parallel computing within GPU by OpenCL.Methodology: Parallel matrix calculation and multi-partition methods were proposed to accelerate computing ability.Results: The results showed the implementation within GPU had greater advantage in computing than CPU. Conclusion:The GPUʼs implementation took less extra cost for improving the accuracy than CPUʼs.The GPU had great value on high precision applications with numerous interpolated points.
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Xu et al. (2016) studied this question.
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