The door to mass-market virtual reality is about to burst open. Engineers have solved most of the hardware challenges, driven down the price to just a few hundred dollars, done extensive testing, and gotten software tools into the hands of creative developers. Store shelves will soon be teeming with head-mounted displays and hand controllers that can paint dazzling virtual worlds. And then the first wave of VR immigrants will colonize them.
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Tekla S. Perry (2015) studied this question.
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