The essay attempts to provide a theoretical framework for leisure research by concentrating on the conception of adventure as a form of leisure. Adventure is presented as a multidimensional field of experience and investigation. Six dimensions of adventurous activity and experience are introduced: territoriality; duration; transcendence; risk; coping; and routinization. Routinization is a critical dimension which, in contrast to the romantic idealization of adventure, makes it impossible to see adventure as a sphere independent of society.
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Heinz‐Günter Vester (1987) studied this question.
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