In this paper, the training contents for cognitive rehabilitation as part of the healthcare service model were designed and examined with 20 elderly users on to improve their concentration level and assess their satisfaction with the proposed game contents compared to existing ones.In order to increase the motivation of training contents as a gamification model, the Brain-Computer Interface (BCI) component and virtual reality (VR) training contents were proposed that induce the users' movements.Through the developed training contents, the possibility of the cognitive rehabilitation was examined in order to expand the variety of contents for the elderly users and their healthcare.The promising evaluation results demonstrate that incorporating BCI technology enhances user concentration levels during training sessions.Future research will further verify BCI information to improve signal and image processing techniques for managing specific diseases.
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Sung-Jong Eun (2023) studied this question.
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