With the rapid increase of technology every educational institution has the opportunity to make use of the Internet as a communication medium for instruction. This facility makes education independent of time and location and supports the students in an environment that can design in a team as active, independent, self-reflected and collaborative participants. Moreover, web-based design education enables flexibility for time and place constraints in collaborative teaching and learning (Sagun and Demirkan, 2009). However, it was observed that most of the existing studies on the utilization of Web-based tools in design education adopted a developer’s and/or an instructor’s viewpoint, while, users’ needs, perceptions, and experiences were rarely explored (Karakaya and Pektas, 2007).
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Pektaş et al. (2011) studied this question.
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