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A Physarum machine is a programmable amorphous biological computer experimentally implemented in the vegetative state of true slime mould Physarum polycephalum. It comprises an amorphous yellowish mass with networks of protoplasmic veins, programmed by spatial configurations of attracting and repelling gradients. The goal of this paper to advance formalism of Physarum machines providing theoretical tools for exploration of possibilities of these machines and extension of their applications. To achieve this goal, we introduce structural machines and study their properties.
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Burgin et al. (2017) studied this question.
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