We prove that several extensions of the classic Erlang loss function to non-integral numbers of servers are scalable: the blocking probability as described by the extension decreases when the offered load and the number of servers s are increased with the same relative amount, even when scaling up from integral s to non-integral s . We use this to prove that when several Erlang loss systems pool their resources for efficiency, various corresponding cooperative games have a non-empty core.
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Karsten et al. (2014) studied this question.
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