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Game theoretic analysis reveals that perceived pollution damage drives electric vehicle adoption in an oligopoly market, indicating government intervention hinges on recognized environmental harm.
In a model where firms, competing in an oligopolistic market, produce differentiated vehicles: Electric Vehicles, and Internal Combustion Engine Vehicles. The government chooses the level of environmental awareness to maximize welfare. The model is set on a two-stage game. At first, the government determines the environmental awareness level. Second, firms choose their output observing the environmental awareness level set by the government. It is found that a high perception of pollution damage encourages the setting of an environmental awareness level, encouraging the production of Electric Vehicles. Otherwise, the government is not willing to set a severe pollution policy.
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Rafael Salvador Espinosa Ramírez (2026) studied this question.
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