The power spectral density (PSD), in its two-dimensional form, has been designated as the preferred quantity for specifying surface roughness on a draft international drawing standard for surface texture. The correct calculation of the one-dimensional PSD from discrete surface profile data is given, and problems in using fast Fourier-transform routines that are given in some of the standard reference books are flagged. The method given here contains the correct normalizing factors. Two ways to reduce the variance of the PSD estimate are suggested. Examples are shown of the variance reduction possible in the PSD's.
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Elson et al. (1995) studied this question.
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