Synapse
⌘+K
Synapse
PulseExploreClubsResearchersJournals
Instagram
HomeClubsExplore
September 17, 2026Interactive Learning EnvironmentsOpen Access

Students’ social, cognitive, and affective experiences in immersive learning modules (MetaLabs): two descriptive cases in higher education

View Full Paper
Ask AI
Bookmark
Share

Authors

ANAnna Flavia Di NataleSBSabrina BartolottaGRGiuseppe Riva

Discussion

Loading...

Member takes

Overview

Key Points

Key points are not available for this paper at this time.

Cite This Study

Natale et al. (2026) studied this question.

synapsesocial.com/papers/6aabb6b55f706d05830e54dchttps://doi.org/10.1080/10494820.2026.2732231
View Full Paper
Ask AI
Bookmark
Share

Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Metaverse-Based Learning in Higher Education: Transforming Interaction, Engagement, and Knowledge Construction2026
  2. 2Extended Realities: The future of interactive teaching and learning2024 · 2 citations
  3. 3Beyond the Hype: Faculty Practices and Challenges in Adopting XR in Higher Education2026
  4. 4Effectiveness of Immersive Technologies in Science Education: A Meta-Analysis of Virtual, Augmented, and Mixed Reality2026
  5. 5From experience to engagement: a mixed methods exploration of learning environments using artificial intelligence and extended reality2025 · 10 citations