This article presents results and lessons learned from two user studies on crowdsensing incentives-specifically, on mobile gaming and micropayments. The analysis of the results suggests that gaming is a cost-effective solution for uniform area coverage, whereas micropayments work well for sensing tasks with tight time constraints or for long-term tasks for personal analytics.
No takes yet. Share an insight, caveat, or question.
Talasila et al. (2016) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: