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Grabbing and manipulating virtual objects is an important user interaction for immersive virtual environments. We present implementations and discussion of six techniques which allow manipulation of remote objects. A user study of these techniques was performed which revealed their characteristics and deficiencies, and led to the development of a new class of techniques. These hybrid techniques provide distinct advantages in terms of ease of use and efficiency because they consider the tasks of grabbing and manipulation separately. CR Categories and Subject Descriptors: I.3.7 Computer Graphics:Three-Dimensional Graphics and Realism - Virtual Reality; I.3.6 Computer Graphics:Methodology and Techniques - Interaction Techniques. 1 INTRODUCTION A defining feature of virtual reality (VR) is the ability to manipulate virtual objects interactively, rather than simply viewing a passive environment. This capability is desirable in many VR applications and is typically accomplished using ...
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Doug A. Bowman
Human Computer Interaction (Switzerland)
Larry F. Hodges
North Carolina School of Science and Mathematics
Georgia Institute of Technology
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Bowman et al. (Wed,) studied this question.
synapsesocial.com/papers/6a11958f7141d90056a041c6 — DOI: https://doi.org/10.1145/253284.253301