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We propose an approach for optimizing high-quality clothed human body shapes in minutes, using multi-view posed images. While traditional neural rendering methods struggle to disentangle geometry and appearance using only rendering loss, and are computationally intensive, our method uses a mesh-based patch warping technique to ensure multi-view photometric consistency, and sphere harmonics (SH) illumination to refine geometric details efficiently. We employ oriented point clouds' shape representation and SH shading, which significantly reduces optimization and rendering times compared to implicit methods. Our approach has demonstrated promising results on both synthetic and real-world datasets, making it an effective solution for rapidly generating high-quality human body shapes. Project page with source code is https://l1346792580123.github.io/nccsfs/.
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Lixiang Lin
Fujian Business University
Songyou Peng
Agency for Science, Technology and Research
Qijun Gan
Zhejiang University of Science and Technology
ETH Zurich
Zhejiang University
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Lin et al. (Mon,) studied this question.
synapsesocial.com/papers/68e7397eb6db6435876b27c9 — DOI: https://doi.org/10.1109/3dv62453.2024.00054