The aim is to explore how gamification can enhance motivation in software engineering education using agile methodologies.
Implemented gamified learning strategies in software engineering curriculum
Used agile project-based learning frameworks
Evaluated student motivation and engagement levels
Increased student motivation reported during the gamified learning process
Positive feedback on the engagement levels in agile project-based settings
Correlation between gamification elements and improved learning outcomes
Abstract
This contribution has been published at the International Conference on the Foundations of Software Engineering 2025 (FSE-SEET ’25) Me25, https://doi.org/10.1145/3696630.3727241.