As a next-generation immersive service, holographic video enables users to move freely within a virtual world. This imposes stringent requirements on wireless networks. Given the massive bandwidth capacity inherent to visible light, visible light communication (VLC) can effectively meet the transmission requirements of holographic video and is an ideal wireless technology for next-generation indoor immersive services. However, VLC channels are highly dependent on Line-of-Sight (LoS) links. Due to user mobility, traditional VLC systems relying on fixed-orientation Photodetectors (PDs) often suffer from severe channel fading, which significantly degrades the transmission performance. In this paper, we propose an indoor VLC holographic video transmission architecture supporting rotatable PDs, utilizing rotatable PDs mounted on Head-Mounted Displays (HMDs) to assist in holographic video transmission. To minimize the total transmission delay of all users, we address the holographic video transmission problem by jointly optimizing the transmit power allocation of VLC Access Points (APs) and the pitch and roll angles of the users’ PDs. By formulating the problem as a Markov Decision Process (MDP), we address it using a novel Deep Reinforcement Learning (DRL) strategy leveraging the Soft Actor–Critic (SAC) architecture. Simulation results demonstrate that the proposed scheme reduces the overall latency by up to 29.6% compared to the benchmark schemes. Furthermore, the convergence speed of the algorithm is improved by 35% compared to traditional deep reinforcement learning algorithms such as Deep Deterministic Policy Gradient (DDPG).
Wang et al. (Mon,) studied this question.
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