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March 1, 2009Journal of Educational Technology Systems16 citations

The Suny Oneonta Second Life Music Project

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JGJames M. GreenbergJNJanet NepkieHPHarry E. Pence

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Abstract

Do online virtual worlds represent a viable learning environment for higher education? Many Second Life classes resemble their real life equivalents, but some faculty are exploring the potential of virtual worlds for less-traditional teaching. This article describes one such effort, the SUNY Oneonta Music Project, in which faculty and students from several different disciplines combined their talents to create a special learning experience.

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Cite This Study

Greenberg et al. (2009) studied this question.

synapsesocial.com/papers/6a1cea4e566b67b7d5861150https://doi.org/10.2190/et.37.3.b
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