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This framework reveals how conscious observation and bounded variability shape simulation, suggesting a co-constructed reality.
The simulation hypothesis has garnered substantial philosophical and scientific interest as a potential explanation for the nature of reality. This paper extends the framework through what I term the ”reflexive simulation hypothesis,” which posits that conscious observers are not passive entities embedded in a simulated environment, but rather co-construct the simulation through perceptual and cognitive interaction. Drawing from empirical findings in facial recognition, genetics, perceptual psychology, and quantum mechanics, this paper argues that the bounded variability in human facial features, coupled with the dynamics of conscious observation, supports the view that reality is a co-generated simulation constrained by computational and cognitive limits.
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Cyrine Tayoubi (2025) studied this question.
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