Integration of competitions can improve practical abilities in 3D animation courses, suggesting a new teaching model.
With the rapid development of the digital creative industry, there is an increasingly urgent demand for high-quality and highly practical 3D animation talents. Traditional 3D animation courses in digital media technology programs often suffer from a disconnection between theory and practice, insufficient innovative practical abilities among students, and a significant gap from cutting-edge industrial technologies and standards. To better integrate competitions with professional courses, using competitions to promote learning and teaching, and merging competition with education, is an effective way to enhance the quality of professional courses in higher education. Under this model, an integrated teaching practice path is proposed for 3D animation courses, which leverages skill competitions as a driving force, bases itself on course teaching, employs precise training as a means, centers on students, and relies on practical training platforms.
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Juan et al. (2025) studied this question.
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