Simulation-based method improves nlos imaging with high temporal resolution in 2D scenes, suggesting faster analysis.
Non-line-of-sight (NLOS) imaging methods reconstruct scenes hidden around one corner using indirect third-bounce illumination with high temporal resolution on a visible surface. Unfortunately, acquiring or simulating this information is expensive. We present a simulation-based NLOS imaging pipeline for scenes with two spatial dimensions to enable fast prototyping and analysis.
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Pena et al. (2025) studied this question.
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