Analysis reveals that educational games improve teamwork and self-regulation in tourism students, suggesting a shift in teaching methods.
The article examines the role of educational games in developing students' competencies in a rapidly changing world. It is emphasized that modern professionals must constantly develop their skills and knowledge, which necessitates the search for new teaching methods. Educational games are becoming increasingly popular due to their ability to make learning engaging and motivational. Various approaches to understanding game are explored, including their social and functional aspects, as well as their impact on the development of social experience and self-regulation. Game-based methods promote active learning, critical thinking, and teamwork. The article also highlights key characteristics of game-based methods and their effectiveness in the forming lasting knowledge and skills through practical application. Specific examples of games are provided, such as the board card game «Startup in Tourism and Hospitality», which develops entrepreneurial thinking and teamwork skills. The integration of game elements and technologies into education significantly improves the quality of the educational process and contributes to the formation of competitive professionals.
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Zukhra Abdrakhmanova (2025) studied this question.
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