Analysis shows virtual reality improves communication in autistic employees, highlighting the need for inclusive design strategies.
The double empathy problem underscores a two-way gap in understanding between autistic and neurotypical individuals, contributing to systemic barriers in workplace communication and inclusion. Virtual reality (VR) technologies offer immersive, low-pressure environments for autistic users to build confidence, regulate stress, and navigate high-stakes workplace interactions. A strengths-based approach to VR design emphasizes autistic individuals’ unique capabilities, such as attention to detail and innovative problem-solving, by incorporating user feedback, customizable prompts, and participatory co-design. To advance equity in neurodiverse employment, this paper concludes with five actionable strategies that position VR as a vehicle for systemic change, empowering autistic professionals and encouraging organizations to adopt inclusive design, universal learning principles, and long-term evaluation metrics.
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Tatom et al. (2025) studied this question.
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