The problem in modern legal regimes is access to justice, which is often hindered by excessive expenses, excessive bureaucracy, and inefficiency within the entire system. Although new technologies in court automation have made it easier to obtain judicial access, increasingly gauged by convenient case law and ease of document handling, much remains unexplored, especially for marginalised groups. In turn, in the 21st century, solutions to digital justice emerged, and one such prospect is Digital Twin Technology. DTT was initially designed as an industrial tool to support the creation of a real-time, dynamic virtual model of a physical system, which can support simulation, monitoring, and predictive analysis. The given research examines the next generation use of DTT in courts. It involves two main novelties: (1) Virtual Reality (VR) Trials, allowing participation remotely with the use of fully immersive digital courts, and (2) Immersive Evidence Presentation, where 3D models are applied to bring maximum clarity and objectivity in the processing of a complicated case. Such tools hold the potential to address long-standing issues related to access, fairness, and efficiency within the judicial system. Nevertheless, the issue of implementation barriers, including algorithmic bias, data security, and infrastructural requirements, should be handled by implementing effective regulatory policies, transparent algorithms, and interdisciplinary collaboration. In methodological terms, the study is qualitative, based on a systematic analysis of secondary sources that involve examining primary documents in the context of peer-reviewed literature and reports presented by institutions. The paper critically analyses the current state of DTT applications in judicial systems, examining both the opportunities and limitations.
Amjad et al. (Thu,) studied this question.
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