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September 17, 2025Proceedings of the Southwest State University Series History and LawOpen Access

Copyright protection of video games in China

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Authors

ABA. A. Babenko

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Overview

Comparative legal analysis reveals the nature of video games and copyright challenges in China.

Key Points

  • Chinese copyright law does not recognize video games as a distinct category of protected works, creating legal ambiguity.
  • The study identifies two approaches: component-based and quasi-cinematographic qualifications, each with advantages and drawbacks.
  • Chinese courts apply alternative methodologies to assess the copyrightability of video games and their elements.
  • Insights from the Chinese legal framework may inform improvements in Russia's intellectual property regulations for video games.

Cite This Study

A. A. Babenko (2025) studied this question.

synapsesocial.com/papers/68d4566c31b076d99fa5bc1bhttps://doi.org/10.21869/2223-1501-2025-15-4-105-123
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