This research demonstrates how multisensory technologies improve art accessibility for visually impaired individuals, indicating innovative design strategies.
This study presents the development of an immersive multisensory system for the artwork ”A Cuca” by Tarsila do Amaral, designed for visually impaired individuals. The system integrates 3D models, audio descriptions, NFC tags, and an iOS app with native accessibility features, ensuring ease of use, scalability, and applicability in cultural spaces. The development process includes requirement gathering, technology selection, refinement of 3D models, and the integration of NFC tags with the iOS app. The goal is to provide visually impaired individuals with autonomy in interpreting and appreciating art, thereby promoting cultural accessibility. A systematic literature mapping was also conducted to identify existing studies on multisensory technologies for art appreciation by visually impaired audiences. The findings highlight the effectiveness of combining tactile and auditory stimuli, offering guidelines to enhance user experience and autonomy. This approach demonstrates the potential of multisensory technologies to foster inclusion and critical engagement with art.
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Andrade et al. (2025) studied this question.
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